To finally support some of the crazy ideas in the game, having a Breakdown now has different effects depending on your Morality and 'creature type'.
Irredeemable characters, for example, who have a Breakdown becomes crazy, blood thristy maniacs who are out of control. You could probably help redeem them but...it's a lot easier just to hunt them down and put them out of their misery.
Nephilim are the new peach. Anybody who knows the background knows that Nephilim are bad cuz they are often out of control. But other than through role-playing, that wasn't a reality. Until now. Because, baby, when Nephilim have a Breakdown...watch out. See for Nephilim were always supposed to be ticking time bombs. Now for every Trauma in the set that they had when they went off the deep end, they will gain the Preeminence: Abnormality OR add one rank to one of their Body Prowesses. And of course they are insane and hate the living.
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